Games developer start-up gets government grant
07 Nov 2017
Shuttershade Studios a team of graduates from the University of Huddersfield, have been named the winners of Tranzfuser 2017, a graduate talent competition funded by the Government’s UK Games Fund which saw startup video game studios from across the country battling it out for grants.
The studios will receive £25,000 and join the prestigious portfolio of professional games development studios working with the UK Games Fund community.
Matt Hancock, Creative Industries Minister, said: “The UK games industry is a fantastic success story and we want to see it continue to grow from strength to strength. The Tranzfuser programme is aimed at identifying and supporting the talented young games developers and the original and innovative games they are producing right here in the UK.
“Last year’s Tranzfuser alumni went on to publish their own game and I wish this year’s winners the same success in turning their creativity into a reality for us all to enjoy.”
Over the summer, Tranzfuser tasked 23 teams with just ten weeks to take their idea for a great game from concept to playable demo to be showcased in front of 80,000 games fans and a panel of expert judges at the UK’s most popular video games festival, EGX. The teams developed fun and innovative games, from single-player puzzles to multiplayer room-scale Virtual Reality experiences.
Awarded a grant of £5,000 from UKGF, the teams developed their games with support provided by a nationwide network of Tranzfuser Local Hubs based at some of the best universities for video game design and development.
The Shuttershade Studios team, small group of four individuals, created a virtual reality game, VR Party Ware, primarily consisting of a collection of various minigames. Players can compete globally through an online leader board system or locally with their own friends in a casual competitive environment.
Marcus Nichols from Shuttershade Studios said: “Winning Tranzfuser has had a life changing effect on both me and the entire Shuttershade Studios team. We’re now able to do our dream jobs which is to have very little sleep but to have a tonne of fun developing our own video games. It’s the most varied job that we’ve all had and we wouldn’t change it for the world.”